Holographic 3D Collaboration System Launches
Campfire has emerged from stealth after years of research and development with a new integrated system for 3D/CAD/CAM workflows that enables holographic collaboration, combining both augmented and virtual reality into a new methodology for product design. Campfire has currently raised more than $8M in seed funding and expects to ship with commercial availability targeted for Fall of 2021.
Campfire combines proprietary devices and applications built on a foundation of more than 60 patents to deliver an unmatched collaborative experience never before seen in any current-generation VR or AR based solution. This new approach complements existing 3D workflows for massive productivity gains in developing everything from consumer goods to industrial products.
The Campfire system is already being used by frog design, the industry leader in industrial design and a Campfire development partner, along with a select group of forward-thinking companies. The Campfire system is available for preview through Campfire’s Pioneer Program – companies can apply for the program at www.campfire3d.com.
The Campfire Headset delivers stunning visual quality with an ultra-wide field-of-view in AR, and a new level of comfort in VR. Designers can visualize physical products with a natural view of the real world, or an environment of their choice using a single headset.
Central to the Campfire Console experience is the Campfire Console – a new device that acts like a holographic projector and joins together globally-distributed users.
The Campfire Pack transforms a mobile phone into an intuitive controller with powerful tools for working with 3D models. It attaches to the back of the phone, and eliminates the learning-curve of proprietary controllers and gesture interfaces. Campfire Scenes enables users to create scenes from existing 3D models for quick reviews or elaborate presentations. The Campfire Viewer enables users to work alone or together during video calls, using a Campfire Headset, tablet, or phone.
“The vision for holographic collaboration has been talked about for decades, but not realized in products with any measure of success. By focusing on specific needs for design and engineering, we’ve reimagined the entire stack to deliver an experience that takes a giant step toward the vision – and more importantly enables a giant step in productivity,” said Jay Wright, CEO of Campfire.
“Working virtually, across the globe, Campfire gives frog’s dispersed teams the ability to make creative decisions much more quickly. When we saw Campfire the first time we jumped at the chance to use the system and to sign on as a development partner to help bring Campfire to market,” said Graeme Waitzkin, Venture Design Lead at frog. “Campfire truly represents the future of remote collaboration for design and engineering teams.”
What is Campfire’s Vision For Holographic Computing?
“Campfire shares the dream for telepresence from a pair of glasses that makes us feel together when we’re apart. The implications are profound. We believe it can fundamentally improve the human condition. Eventually. The Campfire vision is to extend 3D workflows into 3D space. This is how humans comprehend 3D data most naturally. Today it’s stuck on paper and 2D screens because that’s the tech that has been available. Campfire bridges the gap between 2D screens and 3D space to unlock further human potential.”
What are Advantages Using Campfire’s Approach as Opposed to Using Slack, Zoom, Teams?
“Campfire is designed to work alongside Slack, Zoom, and Teams – not replace them. Campfire’s approach is to use the Headset for collaborating with 3D models and data, while using Slack, Zoom, and Teams for video calling and collaborating with 2D documents.”
For more information: www.campfire3d.com